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Showing posts with label XBLIG. Show all posts
Showing posts with label XBLIG. Show all posts

Episode 4 now available!



Good news this Sunday morning! The final episode of Oozi's Adventure is now available on Xbox Live Indie Games!

And by the way, a friendly reminder to vote for us on Steam Greenlight - www.voteforoozi.com . It's extremely important to us to be able release Oozi on Steam, this will allow us to make even more awesome games. Thanks!

Still alive!

We're sorry for the lack of updates. We've had quite a tough time recently, but things are starting to look good again :).

First of all - we've finished both Episode 4 for XBLIG, as well as final PC version. The bad news is that we don't know where we'll be able to release them, especially since Valve decided Oozi is not a good fit for distribution on Steam.

However, we put a lot of hope in Steam's Greenlight - it's a process where community votes on which games they want to see released on Steam - and this is where we'll need your help. We'll give you more information on that as soon as Greenlight launches. Stay tuned!

Below you can see some new screenshots from Episode 4.




Oozi: Earth Adventure Ep. 3 is released!


The third episode is now available! It is set up in a top secret laboratory full of robots, lasers, mutants. And it's super awesome! You can download it on Xbox LIVE Indie Games for only 80 MSP. And here's a new trailer for you:


Episode 3 coming soon!

We're steadily working on the third episode and now we have it nearly completed! If nothing unexpected happens the third episode will be available for download by the end of January. Here's a couple screenshots for you!




Oozi: Earth Adventure Ep. 2 is released!

You can download it from Xbox Live Indie Games channel right now and it is priced at only 80 Microsoft Points. We really hope you will enjoy it!

Oozi: Earth Adventure - Episode 2

Episode 2's Release Date and Launch Trailer


Great news!
The second episode has passed certification is going to be released on November 25, 2011! We also have a brand new Launch Trailer for you, have fun watching it!


New trailer & screenshots

Hello! We're steadily working on the second episode and we should be able to release it within a month. We already have all major features implemented, you can watch them in this brand new Episode 2 Trailer:




Oozi and Dream Build Play

We keep working on the game. We have recently submitted a build for Dream Build Play. It's a competition held by Microsoft where you can win money by creating a Xbox XNA game. Part of our submission was a new trailer covering the gameplay, if you'd like to watch it I included it at the end of the post. And about the second episode of Oozi's Earth Adventure, we already have four story mode levels implemented, and we should be able to release the game sometime in July. We think that it's much more fun to play than the first one, but you'll have to wait to find out for yourselves.

Gameplay video from Episode 2

We've got a new gameplay video for you! As you can see Oozi is now able to perform wall jumps and punch enemies. And remember it's just the first level of episode 2, there's a lot more fun stuff in further levels!

First update for Episode 1


The first update for Episode 1 is now available! We listened to feedback we received both from reviewers and regular gamers and did our best to improve the game. You just need to launch the game on your Xbox 360 and you will be prompted to download the update.

Here's the list of things that we changed:
  • Added hardcore difficulty
  • Better jump height control
  • Visual improvements for abilities
  • Right stick view control
  • Minor bug fixes

Brand new trailer!

We strike while the iron is hot! Here's our brand new HD trailer for Oozi: Earth Adventure Episode 1. Happy watching!


Oozi at Xbox up and running


We've got some good news for everyone who's waiting for the game. We recently managed to launch Oozi on our Xbox 360 and it plays really cool! There are still some issues to be solved, but we should get them fixed soon.


The other good news about Xbox Live Indie Games release is that we decided to split the game and release four episodes, each at $1 price!

We initially wanted to sell the entire game at $3 or $5 price, but there are reasons why have we changed our mind. The first and the most important is that on Xbox Live Indie Games your sales are good as long as you stay on one of in-dashboard lists: Top Downloads, Top Rated or New Releases. We hope to get a spot on Top Rated list, but there are many other nice games on the service too. For Top Downloads, it only matters how many people have purchased the game on the previous day. Unfortunately, it doesn't matter if your game is $1 or $5, so anything above $1 stands no chance to compete for #1 spot on the list - it's painfully obvious that people buy cheap games more.

Another reason is that we'll be able to release Episode One much sooner than all four worlds are going to ready. We're hoping to have the first episode available on Xbox 360 Marketplace by the end of February. The other episodes will follow as soon as they are ready.

We'll get back to PC version then and release them all in a single pack since it's much more difficult to release a small game on PC than on XBLIG. So don't forget to check our website for updates next month!

Still alive

It's been a while since last update, so it's about time to remind you of us. We're still working on a game - slowly, but making constant progress. Game code has been rewritten on XNA, so we hope to release Oozi on Xbox360 (via Xbox Live Indie Games). That's all for now. To cheer you up a bit I'm publishing few production sketches as well as very first game wallpaper - maybe it will be useful for somebody. See you next time, hopefully sooner and with better news. Oozi Wallpaper 1024_768
Oozi Wallpaper 1280_1024

 
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